Render the frames between your frames.

Slow any stretch of your timeline to 0.001× and render true sub-frames. Your keyframes and caches never move.

Buy on SuperHive$14.99 until 21 October, then $19.99
The plane at normal speed: its propellers blur into discsThe same frame rendered with TimeShift: every propeller blade is sharp
Normal speedWith TimeShift

TimeShift off and on.

The same scene rendered normally (left) and with a slowed chunk (right), the Timeline underneath.

Same scene, same Timeline. On the right, a chunk slows to 0.07× and eases back out to normal speed.

Easier than retiming your keyframes.

Other ways to slow a shot edit the scene so Blender plays it back slower. TimeShift leaves the scene alone and renders the moments in between.

TimeShift compared with other ways to slow a shot in Blender
Retiming keyframesScene-speed driversTimeShift
Your animationKeys moved, or copied into a new actionDriven by drivers the add-on addsNever edited. Only the render times change.
What slows downThe selected object's keyframesThe animations and simulations you pickThe whole scene at once, camera included
SetupBake each object and sectionScan the scene, pick elements, set base speedsMark the moment and set a speed
PhysicsNot slowedSpeed set per simulationBake once, then change speeds freely

Try a speed ramp.

This is TimeShift's own retime math. Each tick is one rendered frame; they bunch where the chunk slows time.

Scene frames60
Rendered frames215
Length at 24 fps9.0 s
Slowest speed0.096×
frame 18
frame 42
0.096×
5 frames

How it works in Blender

Everything that moves slows down with it.

Keyframes, drivers, procedural Geometry Nodes and shaders are exact. Physics plays from the bake.

Built for the render, not just the viewport

Motion blur that follows the speed

The shutter scales with the local speed, so blur shrinks as time slows, like footage from a high-speed camera.

A shader node tree driven by sub-frame time beside a lava sphere

Exact for shaders and node trees

Sub-frame time reaches drivers, procedural Geometry Nodes and materials.

A jiggly pudding with TimeShift off on the left and on on the right

Your file stays as it was

Nothing is moved or rescaled, and render settings are restored after every run.

Outputs

PNGJPEGOpenEXRTIFFEXR passesFrame map

Beauty images include your compositor and view transform.

Works where you work

  • Blender 4.2 and newer
  • Cycles and EEVEE
  • Extension or legacy add-on

Questions

Does TimeShift change my keyframes or animation?

No. It only changes the times it renders at. Keyframes, NLA strips, drivers, camera markers and caches are never edited, and the render settings it changes are restored afterwards.

How is this different from Blender's Time Stretching?

Time Stretching (Output > Frame Range) applies one ratio to the whole scene. TimeShift slows or speeds only the chunks you mark, ramps in and out of them, and leaves the scene settings alone. If both are active, their speeds multiply.

Does it work with Cycles and EEVEE?

Yes, both. With Cycles, Persistent Data is enabled for the render to speed it up, then restored.

Do I have to bake anything?

Only physics. Keyframes, drivers, procedural Geometry Nodes and shaders are sub-frame exact with no bake. Rigid body, cloth, soft body, particles, hair and dynamic paint need one click of Bake All Dynamics.

Why does my fluid or smoke stutter in slow motion?

Mantaflow caches hold whole frames and Blender does not interpolate them, so there is nothing to sample between frames.

How much longer will my render take?

Render time grows with the number of output frames: a 20-frame chunk at 0.1 becomes about 200 frames. Check the estimate under the panel, and use Preview TimeShift to judge the timing first.

All 15 questions

What's new

2.11.218 Oct 2026
Preview fixes
  • Play in Blender plays every preview frame
  • Save MP4 also plays in Blender’s player
  • Preview Output in the sidebar panels
Full changelog

TimeShift

GPL-3.0-or-later
$14.99$19.99Launch price until 21 October
  • The add-on for Blender 4.2 and newer
  • Updates through SuperHive
Buy on SuperHive